Sorry for writing this comment, but I don't know how to flag it.
a = setInterval(function() { $("a:contains('Solve')").simulate("click"); }, 1000)
You are dead.
setInterval(function () { [].forEach.call($('#problems').childNodes, function (p) { if (p.children && p.children[1] && p.children[1].className === 'award') { p.children[0].click(); } }) }, 250); // child out setInterval(function() { if (window.relax_solve) { window.relax_solve.click() } }, 500)
Reincarnation is just pointer arithmetic.
setInterval(function(){ [].forEach.call(document.querySelectorAll('a'), function(a){ a.click(); }); }, 250);
Sorry for writing this comment, but I don't know how to flag it.