It'd be really nice if there was a more centralized place to submit and discuss recent work. I usually end up posting my stuff to visualizing.org, visual.ly, and sometimes hn.
There generally isn't too much commenting going on though, despite generating a decent number of views. This makes sense - I only give feedback to a small percentage of things I see on the internet. I would like to interact with other designers more, but sending unsolicited comments/criticism via a tweet or an email doesn't seem appropriate most of the time.
I included a small note on the bottom of my last project "Have an idea for another graphic? Think I did something wrong? Hit me up! adam.r.pearce@gmail.com | @adamrpearce" which resulted in a couple of interesting email threads. None of those conversations really need to be private though.
The feedback from other dataviz people is such an important part of it, and it's hard because we are all so separated geographically and in different companies.
When I make a new project, I'm lucky enough to have a small group of people who are in the business who I can trust to give me feedback. But I've spent years cultivating that group, and it's not really fair to newcomers who want feedback on their first work, or just want to lurk and listen to the experts debate things (which is what I usually do on HN). That's all private or hard-to-find now, which is a problem.
There generally isn't too much commenting going on though, despite generating a decent number of views. This makes sense - I only give feedback to a small percentage of things I see on the internet. I would like to interact with other designers more, but sending unsolicited comments/criticism via a tweet or an email doesn't seem appropriate most of the time.
I included a small note on the bottom of my last project "Have an idea for another graphic? Think I did something wrong? Hit me up! adam.r.pearce@gmail.com | @adamrpearce" which resulted in a couple of interesting email threads. None of those conversations really need to be private though.