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IMO as soon as you want to support two platforms natively you've nearly doubled your work.


And if you try to support them by doing web based app you quadrupled your work, only it is on the same code base.


Where are you getting your "quadrupled" number? It makes sense to claim writing two native apps two cover two platforms is roughly twice the work of covering one platform, but in now way does the claim that writing an HTML5 app requires 4 times the time and effort it takes to write a native app. If that were true we wouldn't even be debating this topic today.




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