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I think it is a mix of the sibling replies here. I'd add that the company has seemed to find ways to ~do more with less.

I have never liked the various nerfs Anthropic has used to balance GPU (slowing down responses, quota variance, model optimizations etc) and it definitely has burned a lot of good-will.

But it has seemed that being able to look beyond the short term pitchforks has worked quite well.



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