Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

A lot of modern games do feel like they blend together visually, similar lighting models, motion blur, depth of field, texture streaming pop in and I think part of that comes from so many titles relying on the same engines. When more studios were building or heavily customizing their own engines, games tended to have a more distinct identity.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: