"When Unreal came out, it supported three renderer. Software, Glide, and PowerVR."
My MMX Pentium MMX 233MHz (512x384 with Creative Voodoo 2, patch patch 223 from https://oldunreal.com/downloads/unreal/oldunreal-patches/) benchmark, the intro goes from 60fps down to 10 fps when the whole castle is seen in the intro. When I start the game, in the cell, I can see 20fps.
I think the CPU is too light for this game. Definitely a title that requires a Pentium II.
"When Unreal came out, it supported three renderer. Software, Glide, and PowerVR."
My MMX Pentium MMX 233MHz (512x384 with Creative Voodoo 2, patch patch 223 from https://oldunreal.com/downloads/unreal/oldunreal-patches/) benchmark, the intro goes from 60fps down to 10 fps when the whole castle is seen in the intro. When I start the game, in the cell, I can see 20fps.
I think the CPU is too light for this game. Definitely a title that requires a Pentium II.
Note that all fps gathered with "stat fps". There is a timedemo (https://www.gweb.me.uk/gweb/unrealsetup.htm) that I shall give a try someday.