Planning to add more symbol-specific notes (confusables, common pitfalls, rendering quirks).
Curious what details people usually look for but can’t find.
Good catch — I just pushed an update based on this.
The symbols search now supports code-point lookup, so you can search by:
U+2FFF
0x2FFF
plain hex (2fff, 4–6 digits)
This makes it possible to jump straight to a symbol page even when the glyph doesn’t render locally and you only have the code point (like the Emacs/BSD case you described).
One limitation to note: some symbols aren’t covered by common or default system fonts, so they may still appear as tofu boxes depending on the font stack. That’s a font coverage issue rather than Unicode itself.
Appreciate you calling this out — this was exactly the kind of workflow gap I wanted to catch.