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Have you looked into the amazing things people do with procedural generation with only a tiny bit (kilobytes, often) of source code? My intuition is that this is vaguely analogous.

Here's an example from 2003, where the entire source code, from music to visuals, fits in 64 kb: https://youtu.be/HtJvSvQnep0

Here's a good gallery of such demos: https://64k-scene.github.io



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