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Ah, ok - thank you for elaborating on that. I don't actually have that type of interactivity at the moment, though you're right in saying all the information is there in order to make it happen. I also like your idea of changing between the states via some collapsible menu. In theory all of this could be achieved just by building on what's already here. Do you mind sharing what sorts of things you might use this for?

Glad to hear dark mode was the other issue :-). I'll investigate further, it's probably just a matter of a flag not being propagated properly during the scene change.



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