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> Let's also not forget video games are discretionary spending, meaning they could charge $400 and it would still not be any more immoral than an expensive handbag. It would just mean that I'm not buying it, just like how I don't buy expensive handbags.

This is a problem in the video game community, where they feel that they have to buy new games, new hardware, etc. because their identity is built on being a "gamer" and they have to maintain that identity. That's why you see so much toxicity about cosmetics, microtransactions, raising prices, buggy games on launch - these people literally cannot help themselves from buying everything, so they feel like their only recourse is to complain (and in some cases, harass others) about it relentlessly.



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