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This really stood out to me:

“good designers start with the data“

Only when you deeply understand the structure of information can you present that information in a meaningful way. In other words, a good designer turns data into knowledge. And to my mind, the key point of good software design is starting with good data structures. In general, the model shouldn’t need to change—a changing model is an ill-defined domain. Once you understand the domain well enough, features are just algorithms.



In other words, a good designer turns data into knowledge.

I think I agree with you, but I'd probably phrase it rather differently. To me, data is already knowledge, but often we are limited by having too much raw, low-level knowedge and not knowing what to do with it.

A good UX can help us to understand the data and/or to make actionable decisions based on it, and so to me, a good designer (in the sense we're talking about) is someone who helps to build such a UX.


How about this: good design lets you see the forest in spite of the trees.




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