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Not really. If you compare it to gaming rigs, they bear radically different architectures, so you can't really compare them by TDP or power requirements. They don't emit the same hear or require the same amount of power per TFLOP. And I wouldn't be surprised if tflops also wouldn't translate to actual compute room for shaders.

Even if they did, 100w should be room enough to play relatively recent titles, specially indie ones. Nothing really excuses Apple from this contempt it has for the gaming market.



> Even if they did, 100w should be room enough to play relatively recent titles

Steamdeck runs on 45W, and that's plenty enough power to have fun.


I briefly owned a Steam Deck (before returning it), and it seems like most users tone down their expectations a lot compared to PC gaming. 30fps at the Deck’s low resolution seems to be the norm for recent games. Enough power to have fun, sure, but I think people would rightfully pan it if it weren’t Valve.


Expectations are lowered appropriately, I think. There are a number of other handhelds on the market. Of the high end PC handhelds that came out reasonably close to the Steam Deck, they have to trade away a lot of battery life to perform better than the Steam Deck. Valve was clearly optimizing for battery life and I don't think it was a bad choice. The Switch 2 isn't even held back by x86 and it's battery life is still quite painful.

Now, handhelds with newer hardware are definitely going to trounce the steam deck without having to trade away battery life, but I think they did the best they could at the price point and time.


The battery life is nice, but the Steam Deck is huge - big enough that I'd feel incredibly silly pulling one out of my bag on the train - so it's the least I'd expect.


absolutely agreed.

you swallow the taste of the terrible hardware of a steam deck for the support of valve/proton/devs and the ecosystem.


The included charger is 45W but the chip consumes less.


Steam Deck's APU is power limited to 15W


> Nothing really excuses Apple from this contempt it has for the gaming market.

Considering how the typical self-identifying "gamer" conducts themselves online, I think Apple might be on to something...


What, you mean you aren't champing at the bit to get death threats over a bug in a piece of software for which 70 dollars was paid three years ago?


I have no idea how they behave online. I know however that in 2022 the market size of the gaming industry was over 200 billion in value.


While the differences between ARM and x86 CPUs are quite substantial, Apple's iGPUs follow the same architecture as all the brands




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