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Question to whoever knows anything about this kind of stuff: Are loading times of these ever likely to get (meaningfully) better? The demos are all interesting, but having to wait forever (10-20s) before they load is excruciating. I would be afraid to know what the loading time of a non-demo kind of game would be.


Unknown, but for anyone under-resourced, this experiment from the site loaded instantly for me:

https://mameson.com/experiment/glsl/ferro_9/ferro_9.html


This one also loaded basically instantly for me as well, but for example this one: https://mameson.com/experiment/glsl/clouded_cracker_2/cloude... took ~15 seconds to load and then runs at 9 fps on a pretty powerful dev machine. (granted, it is running a bit slow and I'm also running a vm at the same time, so maybe that's the cause)


Ok, it turns out it's all my fault: fps was terrible due to the vm I was running simultaneously, it oes to 60 fps with vm turned off; and the loading time was because I was downloading it through my company's vpn.


LOL. Yeah, it loads in about a second on my PC which is five generations old and has a $200 GPU, so you definitely shouldn't have been struggling :)


That might be local hardware related? These are loading up in under 3s for me.


I would recommend checking a reasonable game engine load time:

https://www.babylonjs.com/games/

The engine examples also have fluid like surface displacement animations in shader tricks.

Fun stuff for sure, but would never let it in production for a few reasons =3


None take more than 5s (most 2-3s) on my iPhone 16 Pro on a 400Gbps fiber connection.


They loaded instantly for me, but I'm on Firefox with a 5600X + RTX 4070 with a 1GB/s down internet connection




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