I hear the perf claim a lot and yet most of the time when I write C/C++ code it's not because it's the most performant. It's either because I'm editing a codebase that's already in C/C++, or I'm using libraries whose best (or only) bindings are C/C++, or because I want to make syscalls (and safe languages don't expose those as nicely as C).
For desktop, server, web, mobile, etc. This holds true. Not so much for embedded systems, anything with unnatractive memory capacity or processor performance. Rust is starting to make it's way in, but C and even assembly is still king AFAIK.