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In the case of the Minecraft mod Sodium, which replaces much of Minecraft's rendering internals, Nvidia optimisations caused the game to crash. So the mod devs had to implement workarounds to stop the driver from detecting that Minecraft is running... (changing the window title among other things)

https://github.com/CaffeineMC/sodium/issues/1486

https://github.com/CaffeineMC/sodium/issues/1816



And plain Minecraft did the opposite by adding -XX:JavaHeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump to the command line, when they changed the way the game started so that it wasn't detected as minecraft.exe any more. (Side effect: if you trigger a heap dump, it gets that name)


Yuuuk.




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