This is very interesting for use with a mock gambling game - one where users cannot cash out. Users can buy in-app chips to keep playing. Is this the entire purpose of it? I'd think actual gambling online, even with no house edge, has proven to be a "den of thieves" (Full Tilt, Ultimate Bet) how would this actually solve the problem of trust?
One of our primary goals as a company is to be entirely white hat and trustworthy. Our investors, partners and the lawmaking body that granted us our gambling licenses all fully support our product and the service it provides. We worked hard to earn the trust of these institutions, and we will work hard to earn consumers' trust as well :)