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> Collaborative art requires, I think, a strong hand and it’s often rough over people’s feelings.

I would say the opposite. Collaboration, including in art, have better results if the people running the show are not complete assholes.

A strong hand "rough over people’s feelings" is more likely to end up with completely crappy result. It does not mean that being doormat would get you good results, but these kind of people destroy team motivation and engagement - regardless of whether we talk about software development or art.



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