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you mention your child is making games with powerpoint. a lot of suggestions are for platforms that let your child dip their toes in coding. i'd like to go another direction: consider "tabletop simulator", a virtual board/card game platform.

in TTS, you can import assets easily (as cards or tokens or boards) and move them around in game with no effort. this is enough to play the game, but TTS won't enforce any rules. adding rules enforcement will require coding.

TTS will basically be powerpoint on steroids for your young game designer, allowing quick iteration and more interactive expression options without getting bogged down in encoding the logic of it all. it's less of an engineering gateway and more of a game design gateway.



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