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Imagine a 3D version of Noita with this aesthetic, and perhaps using smoothed particle hydrodynamics to make the falling sand engine scale to 3D.


3D voxel Noita is something I never knew I needed.

But the engine would need to be crazy optimised to handle decent sand/fluid voxels in 3D space. It would be a technical achievement in itself.


It’d be really hard to keep track of what is happening in first person, but so totally awesome xD

I don’t think it’d make for a very good game though.


Or 3D nethack




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