Wait, who is actually defending look and finger tap as primary interface?
Psvr2 can do look, and it is largely best used as a rendering optimization, not as input detection. For controls, haptic is so important that the most emersive game is driving, but only if you have a good steering setup. Indeed, driving doesn't even need vr to be emersive with a good steering setup.
Psvr2 can do look, and it is largely best used as a rendering optimization, not as input detection. For controls, haptic is so important that the most emersive game is driving, but only if you have a good steering setup. Indeed, driving doesn't even need vr to be emersive with a good steering setup.