You're confusing 2fps with 1-screenshot-every-2-seconds (or 0.5fps), what the README actually says).
I wouldn't be surprised if the battery issue is problematic, likely will result in at least some kind of battery life reduction, but perhaps not 30 or 50% at 0.5fps.
I haven't looked into the code, but if you're running ffmpeg, then battery life will likely take a hit depending on what exactly you're doing. Video encoding _can be_ heavy on the CPU/GPU.
I have to agree. If you're interested in supporting Intel(x86/64), it's open source, and you sound like you have the hardware to add support for and test on Intel.
Not supporting? The commenter simply said it may cause battery drain. It is a discussion on the topic (both sides based purely on conjecture), and a relevant one. You disagreeing does not mean others are "gate keeping". Stop trying to weaponize trendy language and white knight this thread.
The original README was claiming that relies on Apple Silicon and that they have configured builds to exclude other Apple platforms. I see it has been greatly softened now to "Only tested on Apple Silicon, and the release is Apple Silicon" which I think is quite reasonable.
I have no problem with not supporting a platform because you have no interest or any other reason, but previously it was quite proud to not support it which is different.
I wouldn't be surprised if the battery issue is problematic, likely will result in at least some kind of battery life reduction, but perhaps not 30 or 50% at 0.5fps.
I haven't looked into the code, but if you're running ffmpeg, then battery life will likely take a hit depending on what exactly you're doing. Video encoding _can be_ heavy on the CPU/GPU.