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> No FP wrappers. That fad is over. RIP your co-workers if you introduced that headache into your codebase. Definitely not team or human friendly.

Can someone comment on this from the linked tweet? I haven’t been a js dev in a long time. Is functional style dead?



> Is functional style dead?

No, the javascript ecosystem is just full of people who have taken some pattern that occurs frequently in functional programming, such as currying, to itself be functional programming, and thus write wrappers and overly complicated libraries to implement that feature and call it a functional wrapper or the functional version of the API, despite those features having very little to do with functional programming.

Idiomatic javascript and typescript are full of functional programming, far more so than other major programming languages. Avoiding functional constructs would, in fact, make your code unidiomatic. So the functional style is about as far from dead as it could possibly be.

Additionally, not only has the ecosystem been adopting a more functional style as time passes (especially due to features that have been added such as destructuring and spreading, which heavily encourage a more functional style), some of the core APIs in the standard library that used to make (pure) functional programming a bit more awkward by mutating their arguments now have pure equivalents [0][1] as well.

[0]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Refe... [1]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Refe...


> currying Ugh. It seems like such a combination of shallow, weird, and useless to me, I find it hard not to stop reading any "Intro to FP" article that sings its praises as one of the first things.

The big deal about FP is that you can see more easily what the damn function will do when you call it. A weird and long-winded notation for multiple inputs contributes jack.


But lodash has a curry wrapper? So I'm still not understanding what functional wrappers the author is talking about that are so problematic.


reduce() abuse is a peeve of mine.


What got me to stop using reduce was when I and another sr. held a theoretical "gun" to a jr devs head and asked him what a block of code involving reduce did and they didn't have a clue. They were pretty bright; so I just threw it the towel at it being useful to the health of a large codebase after that.

Still love map. But reduce can feel very "code golf" real quick.


So. That. https://blog.pwkf.org/2022/09/18/always-optimize-for-dummies...

"Easy to read" means "easy for others". Current efficiency is usually borrowed on future one.


Which junior devs?


I’m confused. Do you not think that would have been a good opportunity to teach that person what folds are for?

Fold/reduce is fundamental. It’s weird to me that its use would be discouraged or outlawed somewhere.


If your language has a `for` keyword, I would just say use the `for` keyword.


But why?

The language I use has various flavours of `for`. It also has various flavours of map and fold. It also has recursion.

They each do different things. Those differences are meaningful and useful. Why would you limit yourself to just using `for`?


It depends. It isn't the case for Ruby, for example.


How would you abuse reduce()?


MDN even had to make a whole chapter to discourage overuse of it.

https://developer.mozilla.org/en-US/docs/Web/JavaScript/Refe...


Using reduce to perform a map is a fun way to annoy colleagues.


Or .map() as a for..of replacement. I always wanted V8/SpiderMonkey developers to make .map()/.reduce() "pure" in the sense of "optimizing away" the expression if its result is not assigned to anything, and see the world burn.


I think .map() as a for...of replacement makes sense for simple cases. newArray = oldArray.map(el => aFunction(el)) is short, sweet and clean.


It's definitely short, but are you doing it for the side effects? Then I find .map() misleading. I'd much prefer a .forEach(), or a for...of.


If you’re mapping for side effects you deserve a good rap on the head.

The main value of “map” is to denote a 1:1 data transformation. Plus this gets very fraught with many langages mapping lazily, and some not guaranteeing the order of operation.


Use it at all, presumably.


I'm probably on the mild side of abusing it, I've never seen another developer on my team use it, but I also include self-describing variables for the values. If the reducer function itself is non-trivial, I've give it a name so the final product may look like:

    const idNameMap = itemList.reduce(toIdNameMap)
It should be intuitive that itemList is a list of objects familiar to the context of the code, and the result will be like:

    [{"id1":"Billy"}, etc.


It’s really not clear to me what the transformation is, but from the naming and result it mostly looks like it’s an abuse of reduce and should be a map, possibly feeding into an Object / Map constructor / factory?


> It should be intuitive that itemList is a list of objects

…But how?!

I can't see how anyone could build an intuition for this opaque line and the example of its apparent result. It's confusing enough that `idNameMap` actually refers to a list (or array), and not a map (or object).


I used to always use .forEach but now I use “of” as much as possible.


Map, reduce, and forEach are each for quite different things. When you say you always used to use forEach, are you saying that you used it for pure computations? Or is near enough everything you write effectful?


Yes. In Scala people seem to say it's the idiomatic way to sum a list of numbers which never felt right to me. It just seems to much code to look at for that.


Summing a list of numbers is the exact kind of use case you should use reduce for. If it feels wrong to you it's just because you have more experience with for loops than reducers.

In languages like JS that have both styles, the place you probably want to use for loops over reducers is for more complex operations where mutation can simplify the code. For example if you have 10,000 elements in an array that you want to aggregate into 1,000 properties on an object (with a non trivial relationship between array elements and object properties), it's probably going to look nicer in a for loop than it is in a reducer with a bunch of spread and ternary operators.

IMO .reduce calls should probably be one line. If not then it's time to either write a for loop or compose more smaller functions.

Avoiding them entirely is just FUD though. To compare summing an array in JS:

  let sum = 0;
  for (const n of numbers) {
    sum += n;
  }

  const sum = numbers.reduce((acc, n) => acc + n, 0);
The latter is much nicer to read if you're used to both styles. What I particularly like about it is it clearly signals that 'sum' is a variable that we will be using further down. The for loop style leaves ambiguity as to whether 'sum' is going to be used later or if it's just some context for something that's happening inside the loop.

Actually, to throw a hot take in the mix here, I think people should be more accepting of multiple statements across single lines in C-style languages.

  let sum = 0; for (const n of numbers) sum += n;
That would be a perfectly fine way to signal to the reader that "this is a specific line of code to produce a sum value" (much the same as the reduce example), but people seem to have a dogmatic aversion to leaving braces off if/for statements or putting multiple statements on a single line.


I disagree.

The first version is something most programmers could read and understand right away.

I also dont understand why the second version signals use of the variable any better than the classic version, esp if you declare the variable right ahead of it, but that is the classic "C" style.

How ever in a real system I would hope people use better names than sum. which would give it some comprehension of what the variable does / exists for.

What is the obsession with one liners? Perhaps if paper was quite expensive and it was printed out paper on a regular basis you could save a few sheets, I dont think one long line is easier to read than several short lines.

I suppose if everyone involved with the project prefers or is used to the second version it is fine.


> I also dont understand why the second version signals use of the variable any better than the classic version, esp if you declare the variable right ahead of it, but that is the classic "C" style.

Because you have no idea if the variable is used further down in the scope. Compare with something like parsing a csv file with support for quotes:

  let rows = [];
  let quoteMode = false;
  for (char c of csvFile) {
    ...
  }
rows is the end result, quoteMode is state only relevant to the process happening within the for loop. There's nothing past variable names to distinguish their intended use. Whereas:

  const rows = parseCsv(csvFile);
makes it totally clear.

The reason something like reduce can make for nicer code is because it lets you do simple operations (probably not parsing a csv lol) inline in a way that makes the code just as clear as a function call would be, without adding a bunch of extra layers of abstraction (meaning more scrolling and flicking between tabs).

Really it's not about the reduce function at all, it's about the "const foo =". Once you see that, you can completely disregard the rest of the line if you've already read it and/or are confident you know what it's doing. It acts as a refresher in a way that a for loop doesn't. After you get past the inital shock of seeing a scary one liner (which get less and less scary as you see them more), it makes the next 20 times you read it much more pleasant.


I just expect it to be my list.sum() or sum(mylist) and to trust that the implementation under the hood is reasonable.


It definitely is the idiomatic way. How would you do it otherwise? Recursion?


in Scala the idiomatic way to sum is the method sum on collections List(1,2,3,4).sum

Although this is indeed implemented with reduce. But is it really too much code? List(1,2,3).reduce(_ + _)




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