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how is this even a question? this is exactly what happened with Star Wars Battlefront II, and EA was once again absoutely crucified by the decision to have paid unlocks for content you technically could grind for but was essentially unfeasible.

the only difference between now and 2017 is people saw EA raking in the money anyway and have followed suit, so it's now more common. the outrage was proved toothless... cause star wars sells, and so does te$la.



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