1.6k+ computers, high but understandable . 1.6k phones, way to high. 1.6k+margin (3k?) for a AR/VR headset, seems like something most people would never buy.
I highly doubt Apple or anyone else expect most people to buy it. It's a new market with no content and no clear use cases. So starting slow and brining the price down over time seems like the best strategy.