It also helps that Rust is easy to parallelise. When making some sort of FS discovery software concurrent consists of adding a dependency on rayon and a par_iter() to the main loop it gets easier to take advantage of manycore systems.
Though then you can get the issue that systems don’t really tell you about P/E cores or how they’d want you to use them, and that’s annoying.
Though then you can get the issue that systems don’t really tell you about P/E cores or how they’d want you to use them, and that’s annoying.