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> Contrary to the prevailing opinion

I'm not sure this is the prevailing opinion. It may be something of a "vocal minority" opinion, but it does seem more common in the Rust community than elsewhere. The closer you get to traditional native app designers and developers, the more you'll hear the opinion that native look & feel (not to mention accessibility) is important to embrace.

IMO an ideal solution is to offer both: 1. to wrap native toolkits for things like text and UI controls, and 2. to enable canvas-drawn virtual controls, for those who would prefer to create their own widgets. These approaches can be enabled in parallel through an extensible widget/component system.



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