Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Art direction trumps tech in games for a while, now. This is just well lit, well researched and compression artifacts smooth out the details. Character's eyes are still kinda dead, animations fidgety, screen space reflection artifacts if the "reflected" area isn't in frame, etc, etc. Definitely no different from the average "realistic looking game" 5 years ago and probably, yes, even "high end graphics" 10 years ago. Things are slowing down.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: