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I also found that the 16:10 is a better ratio, than 16:9, when working with code.

I wish there would be more 1920x1200 or 2560x1600 displays...

Lacking those options at reasonable prices leaves me with the option of using rotated 2K monitors, though 27" ones are uncomfortably tall and 24-25" ones are a little too high in pixel density.

Huawei's Matebook's 3K (3000x2000) display with its 3:2 (1.5) ratio at almost 14" size is an amazing sweet spot though. I wish they would have it in 28" size for desktop use :)

In the end I'm working on 27" 2K and 5K iMacs for about a decade now and I see it as a good compromise, despite the aspect ratio, but I quite like my 30" HP ZR30w with its 2560x1200 resolution. Unfortunately its backlight is getting old and uneven :(



Speaking of 3:2 ratio, we have to mention the Microsoft Surface line of tablets, laptops and convertibles.

Definitely overpriced for a developer machine, but there is also the Surface Studio 2, with its 4500 x 3000, 28 inch, 192 DPI display, 192 being exactly 2x the "standard" 96 DPI.

https://en.wikipedia.org/wiki/Surface_Studio_2

https://en.wikipedia.org/wiki/Microsoft_Surface


ah, and one solution to the font sharpness issue is to use bitmap fonts, indeed. I haven't found good ones though which are available at 16px or above sizes, which are necessary for 2K or 4K displays. Also they are typically quite wide and don't have narrow options.

I found an interesting middle ground though. The old AmigaOS Topaz font as TTF :D http://www.geekometry.com/2013/11/amiga-topaz-truetype-font-...

Joking aside, the narrower variants of the Input font looks pretty good with anti-aliasing: https://input.fontbureau.com/preview/




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