>A license is not the same for a physical copy vs a digital copy.
>A physical copy is an actual tangible thing, and courts have ruled that licenses travel with the ownership of the actual thing--i.e., copyright law does not trump property law.
>A digital copy is an ephemeral, transitory thing. The very nature of a digital object means that the object used/viewed/etc is not the same digital object that was stored (i.e., the copy on your hard drive is not the copy in memory, though they may be identical).
...as defined by courts, but not this one. It is those things because we say it is. In another reality it's perfectly reasonable to assume courts ruled that there is no difference. It's a situation which benefits the producer, not the consumer.
I agree that it's tricky because you also can't allow for a buyer to produce copies and undercut you but, at the same time, I am getting a low less with my money.
>or for PC game prices to go up dramatically in the EU if it is not.
There has been a second hand market for games since they have existed (which was also fought against btw, along with rentals.)
>A physical copy is an actual tangible thing, and courts have ruled that licenses travel with the ownership of the actual thing--i.e., copyright law does not trump property law.
>A digital copy is an ephemeral, transitory thing. The very nature of a digital object means that the object used/viewed/etc is not the same digital object that was stored (i.e., the copy on your hard drive is not the copy in memory, though they may be identical).
...as defined by courts, but not this one. It is those things because we say it is. In another reality it's perfectly reasonable to assume courts ruled that there is no difference. It's a situation which benefits the producer, not the consumer.
I agree that it's tricky because you also can't allow for a buyer to produce copies and undercut you but, at the same time, I am getting a low less with my money.
>or for PC game prices to go up dramatically in the EU if it is not.
There has been a second hand market for games since they have existed (which was also fought against btw, along with rentals.)