I've been really looking forward to this for the last couple years, and am glad to see it finally released, but I must have missed the memo when they put a price tag on it, because I thought it was going to be freeware.
The only disappointments in how FUZE has evolved is that they don't seem to want you to actually SHARE anything you make. You can only share your made games with people on your friend's list. You can't publish them anywhere. Supposedly you can make external assets to push to the Switch, but without the ability to share games I've made, I'll be less likely to pay for it.
The requirements from nintendo to prevent code sharing really crippled the networking in smile basic, that was pretty dissapointing.
Of course if you've run fuse galle (or however you spell it) you can go grab a fairly complete python environment from a homebrew developer and just run that, there just isn't a decent editor you can run directly on the switch (yet.)
The only disappointments in how FUZE has evolved is that they don't seem to want you to actually SHARE anything you make. You can only share your made games with people on your friend's list. You can't publish them anywhere. Supposedly you can make external assets to push to the Switch, but without the ability to share games I've made, I'll be less likely to pay for it.