Some of the known hardships of working in the games industry seems to pervade present-day Tesla and SpaceX, particularly working over-time to get things done "in time". The upshot of SpaceX (and maybe other Musk ventures) is that devs are at least building things slightly more tangible than just pure entertainment.
Musk has even admitted as much that he prefers game developers. Maybe he see's the parallel for working overtime and uses this "perk" to his advantage? From an article from 2015[0]:
> "We actually hire a lot of our best software engineers out of the gaming industry," said SpaceX CEO Elon Musk, when Fast Company posed this question during the May 29 Dragon V2 unveiling. "In gaming there's a lot of smart engineering talent doing really complex things. [Compared to] a lot of the algorithms involved in massive multiplayer online games…a docking sequence [between spacecraft] is actually relatively straightforward. So I'd encourage people in the gaming industry to think about creating the next generation of spacecraft and rockets."
Musk has even admitted as much that he prefers game developers. Maybe he see's the parallel for working overtime and uses this "perk" to his advantage? From an article from 2015[0]:
> "We actually hire a lot of our best software engineers out of the gaming industry," said SpaceX CEO Elon Musk, when Fast Company posed this question during the May 29 Dragon V2 unveiling. "In gaming there's a lot of smart engineering talent doing really complex things. [Compared to] a lot of the algorithms involved in massive multiplayer online games…a docking sequence [between spacecraft] is actually relatively straightforward. So I'd encourage people in the gaming industry to think about creating the next generation of spacecraft and rockets."
[0]: https://www.businessinsider.com/why-is-spacex-at-a-video-gam...