I'm trying to get in to game dev as a hobby and Love/Lua is great for someone who wants to make games, but would rather spend time writing code than learning something like Unity. Lua is simple and very easy to pick up, although I think the next time I touch Love and Lua I'll try out the OOP library the author mentions instead of rolling my own classes.
Other things on my list to try are Phaser for the easy cross platform distribution (it's JavaScript) and Godot, because although I enjoy coding little games "from scratch" I feel like I would be much more productive with the tools that Godot or Unity offer.
I’m in a similar boat. No experience with Unity or game dev in general, ran through some tutorials but it seems really heavy for doing something simple. I coincidentally picked up Lua recently and found it a delight, and this framework looks right up my alley.
Other things on my list to try are Phaser for the easy cross platform distribution (it's JavaScript) and Godot, because although I enjoy coding little games "from scratch" I feel like I would be much more productive with the tools that Godot or Unity offer.
Here's my little game: https://github.com/dj/dinojump