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It's exactly what my previous article "Image resize in browsers is broken" is about )

https://blog.uploadcare.com/image-resize-in-browsers-is-brok...

It originally was written two years ago, so some things have changed. But in general, it is still correct: for most browsers, you need to combine several ugly technics to get suitable results. Though, the quality will have nothing common with quality when you have direct access to hardware.



Why not use asm.js instead of relying on canvas and hacking around browser problems?


1. asm.js is dead in favor of WebAssembly 2. I need a solution for most browsers on most platforms, not for some very recent and most popular




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