It seems to me that Google has scaled back efforts on 360 video. There are lots of difficulties with 360:
- Large file sizes (hundreds of gigabytes to terabytes of data)
- Inadequate camera quality (even 8k video looks low-quality)
- Bandwidth limitations (in streaming and processing)
- Film-making and making use of all 360 degrees
These problems aren't going to be solved within the next year, so Google decided to go 180 as a stopgap for now.
- https://vr.google.com/jump/
- https://facebook360.fb.com/facebook-surround-360/
- https://ozo.nokia.com/vr/
- https://www.lytro.com/immerge
It seems to me that Google has scaled back efforts on 360 video. There are lots of difficulties with 360:
- Large file sizes (hundreds of gigabytes to terabytes of data)
- Inadequate camera quality (even 8k video looks low-quality)
- Bandwidth limitations (in streaming and processing)
- Film-making and making use of all 360 degrees
These problems aren't going to be solved within the next year, so Google decided to go 180 as a stopgap for now.