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I sense that I don't really understand enough of your comment to know why this is important. I hope you can explain some things to me:

- Why is Qwen's default "quantization" setup "bad" - Who is Unsloth? - Why is his format better? What gains does a better format give? What are the downsides of a bad format? - What is quantization? Granted, I can look up this myself, but I thought I'd ask for the full picture for other readers.


Oh hey - we're actually the 4th largest distributor of OSS AI models in GB downloads - see https://huggingface.co/unsloth

https://unsloth.ai/docs/basics/unsloth-dynamic-2.0-ggufs is what might be helpful. You might have heard 1bit dynamic DeepSeek quants (we did that) - not all layers can be 1bit - important ones are in 8bit or 16bit, and we show it still works well.


The default Qwen "quantization" is not "bad", it's "large".

Unsloth releases lower-quality versions of the model (Qwen in this case). Think about taking a 95% quality JPEG and converting it to a 40% quality JPEG.

Models are quantized to lower quality/size so they can run on cheaper/consumer GPUs.


Love the JPEG analogy :)


hey you can do a bit research yourself and tell your results to us!


Https://stenbrinke.nl


Have you tried moonlight? An alternative to steam link. You can use install it on the lg tv by sideloading the app.

Alternatively, you can plug in a Raspberry Pi that runs steam link :)


My LG C2 hardware isn't powerful enough to stream higher than 60hz at 1080p, if I remember correctly. It also needs a LAN cord for consistency since the tv wifi adapter is not good. Instead I put moonlight on my steam deck and plugged that into the tv.


Oh yeah I’m aware of various “plug in a thing” options, just thinking it wild be nice to have to, particularly if a single controller paired to the TV itself could operate the outer shell as well as Xbox and steam streaming.


This has no longer been the case for C# for 10 years since the release of .NET Core and (now) .NET. The runtime is no longer bundled with the OS.

This is only true for older .NET Framework applications.


Isn’t it post installation still updated via Windows Update as they said (force end-users to update the framework)?


Only patches, it doesn't automatically install new major versions


Thanks for this post! I've wanted to create such a post for a long while but never got around to it. Yours is fantastic!


Thank you, glad you liked it!

If you have any libraries on your list that is missing on mine, let me know!


If you use windows, you can use WIN + V instead of using an editor for a copy paste buffer.

WIN + V activates clipboard history, so you can see and select things you copied previously.


And on macOS an open source Maccy app is a great clipboard manager / buffer.


This is the kind of thing I love HN for. Great tip!


TUnit isn't really a fair comparison, it's another test runner like xUnit/NUnit/MSTest, but with more focus on performance/extensibility, which it achieves by using .NET's new test platform :)


Note that AFAIK .NET's new test platform currently only available in C# Dev Kit in vscode, which has different license than "C#" extension


Some distributions have it in the standard apt repo, like Ubuntu.


A fun read, thanks!


Thanks!


This impacts me quite a bit as I use this often. I pay for Google One for the extra storage and VPN. Now the VPN is going away but my costs will stay the same.

That's absurd to me.


If this wasn't clear before, it's now clear that Google services are unreliable even if they're paid.


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