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A great general resource for children and teenagers is BBC Bitesize (<https://www.bbc.co.uk/bitesize>). It offers lots of cool, interactive guides and interesting articles across a variety of subjects, including those relevant to game development. The texts are well-written, the guides are well-structured, and there are some great videos. Some concepts might be easier to understand even for adults, why not ?

Once your kid discovers an area of interest within game development, such as graphics, coding, game assets, or level design, they can start exploring more specialized tools and resources. For example, if they're interested in coding, they might consider a kid-friendly game engine like:

    <https://www.kodugamelab.com>
    <https://www.cocos.com/en/>
Eventually, they can move on to more advanced game engines like Unity.

Game Development with Python and Mods

Python is a versatile and widely-used programming language that's great for beginners. Here are some free resources to help kids get started with Python:

    <https://github.com/pygamelib/pygamelib>
    <https://kidspython.com>
    <https://wiki.python.org/moin/BeginnersGuide/Programmers>
    <https://www.geeksforgeeks.org/python-for-kids/> - A good starting point with general Python guidelines for kids.
    <https://github.com/mytechnotalent/Python-For-Kids> - A very cool free book
Playing games like Minecraft, Roblox, or BeamNG that support mods and user-made content can also be a great way to get started with game development. This allows kids to experiment with building and creating within an existing game environment. This can even lead to earning money if their creations become popular within the game's community.

Hardware and Cybersecurity in Game Development

The hardware side of game development offers exciting possibilities for kids and teens. Here are a few areas to explore:

    Building STEM games: Numerous gadgets, toys, and devices can be used to create interactive games.  This is a good start for getting into Robotics. Ozobot, Beebot, Evollve. Keep in mind that some of these tools can be expensive, but the learning rewards can be significant.

    Cybersecurity games: Gadgets like Pwnagotchi (a Tamagotchi-like pet that "eats" Wi-Fi) and Flipper Zero (<https://lab.flipper.net/apps/category/games>) with its collection of hacking-themed games can introduce kids to cybersecurity concepts in a fun and engaging way. These tools can help them understand how games interact with networks and devices.

    Internet of Things (IoT): IoT is transforming how we interact with the world and has huge potential in game development. Kids can learn to use smart devices, PCBs, chips, and sensors to create interactive games and "smart" objects (<instructables.com>). Here's a resource to get started: <https://github.com/microsoft/IoT-For-Beginners>
   
  IoT opens up exciting possibilities for game development, such as:

    - Revolutionizing player interaction with virtual worlds.
    - Gamifying activities in other industries to make them more engaging and easier to learn.

  Other Areas in Game Dev

    - beyond what I already mentioned, there are many other interesting and exciting paths to take. Consider checking:

    Mobile game development: Creating games for phones and tablets.
    Browser game development: Building games that can be played directly in a web browser using technologies like HTML Canvas (<https://github.com/servercharlie/awesome-html5gamedev>) or crazy 3D JavaScript libraries.
Additional Resources - might become useful along the way

   Awesome Gamedev: <https://github.com/Calinou/awesome-gamedev>
   Awesome Programming for Kids: <https://github.com/HollyAdele/awesome-programming-for-kids>
   Awesome Educational Games: <https://github.com/yrgo/awesome-educational-games>
   Khan Academy Kids: <https://learn.khanacademy.org/khan-academy-kids/>


A general good orientation resource for children and teenagers is https://www.bbc.co.uk/bitesize . Loots of cool, interactive guides there, interesting articles, all to help them find their way easier. You will find all the subjects contained in the education plans in the UK. Texts are amazing, guides are well structured and there are some great videos.

Other than that, it all depends on which part he'll like more if he starts......graphics, coding, game assets, level design and so on.. by the time he figures that out, he'll be able to pick a game engine for "adults" (for example, Unity)

1. These game engines claim to be kid and beginner friendly: - https://www.kodugamelab.com - https://www.cocos.com/en/

2. Python is a solid all-rounder, future-proof skill

Here are some free resources:

- https://github.com/pygamelib/pygamelib - https://kidspython.com - https://wiki.python.org/moin/BeginnersGuide/Programmers - https://www.geeksforgeeks.org/python-for-kids/ - good starting point with general Py guidelines for kids. - https://github.com/mytechnotalent/Python-For-Kids - very cool free book

3. Playing Minecraft, Roblox, beamNG, or any other game that supports mods & user made goodies. It's a good place to start building something in that environment. This can even bring some money if the idea becomes popular among the game's community.

4. The Hardware side of things

- building STEM games - with countless of gadgets, toys and other crazy devices out there. ( ex: Osobots ) These may become a bit expensive quite fast, but rewards on this path are surely worth it - on the CyberSecurity side, there are some cool little gadgets that can run all kinds of clever games - pwnagochi (a tamagochi pet that eats wi-fi to stay happy and needs to be fed), FlipperZero ( https://lab.flipper.net/apps/category/games ) - Internet of Things - ( https://github.com/microsoft/IoT-For-Beginners )

-- smart devices, PCBs, chips, sensors that can make "dumb" objects smart (instructables.com) -- IoT will revolutionize the gaming industry by changing the way players interact with a virtual world. -- gamification of activities in other industries to make them easier to learn/understand/do

5. Last, but not least, there are many other areas of game development

- mobile games - browser games (HTML Canvas games, or crazy 3d JavaScript libraries)

Some extra resources - might be a bit off-topic, but maybe you'll find something interesting

- https://github.com/HollyAdele/awesome-programming-for-kids - https://github.com/yrgo/awesome-educational-games - https://learn.khanacademy.org/khan-academy-kids/

Hope this helps, good luck !


"The Design of Everyday Things" by Don Norman

"Refactoring UI" by Adam Wathan & Steve Schoger (creators of Tailwind)


OSS projects are products, as they can be used, modified and distributed by anyone.

Also, to my knowledge, more than 75% of SaaS projects are forked from open-source ones.


Hey mate, I tried your extension and I love the idea. I don’t want to be rude, just honest, but in my opinion, it’s in such an early development stage that it can be quite frustrating and overall not very good.

I won’t go off-topic with actual details (many of which I’m sure you’ve already considered), but I’d be more than happy to share some ideas if you’d like And not on the Chrome store, because I don't want to rate it just yet. (5* for the concept though )


Sure thing, feel free to email me at this dev email:

h e l l o <at> p a p i l l o n s o f t w a r e <dot> d e v


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