> This was an oversimplification bordering on being misleading. It’s a lighter JS runtime that’s calling native code for rendering controls. The argument still has merit. Just because something in JS doesn’t make it slow or bloated. Interpreted languages will almost always be slower than their native compiled counterparts, but it’s negligble [sic] for these purposes.
Isn't it a full JS runtime? I think by "a lighter JS runtime that's calling native code" you mean it doesn't deal with HTML/CSS rendering, but that's not what JS runtime means. These are separate parts of the browser architecture.
I don't agree it's negligible for this purpose. Core OS functionality should run well on old/cheap machines, and throwing in unnecessary interpreters/JITs for trivial stuff is inconsistent with their recently announced commitment to "faster and more responsive Windows experiences" and "improved memory efficiency".
It's not React. A small part (recommended apps) was built using React Native for Windows, which is not React Native but an offshoot that uses native Windows APIs.
God, the React stuff is so overblown. There's one small section of the start menu that's built with React Native for Windows, which is _not_ React and _not_ React Native, but a flavor of React that compiles down to native code calling Windows APIs.
It is reasonably feature complete, but not 100%, so some things are absurdly difficult to automate on Server Core, such as changing the ACL of the private key of a certificate (i.e.: to give a service account access).
It also takes a solid two seconds to launch even on a high-end PC with a fast SSD. It takes much longer on a small VM with overpriced cloud remote storage.
I still don't understand all of the hate. In my eyes Windows has never been more capable and stable.
- Windows Terminal is actually pretty dang good
- There's actually a package manager built in now with WinGet
- Hyper-V comes with pro and is incredibly powerful
- While WSL2 isn't great at times, it does fill in a lot of gaps and working with Docker is pretty seamless
- Ever since Windows Defender became standard, cleaning up relative's machines has basically turned into disabling some startup apps and removing spyware-like browser extensions
- With 11 the UI actually feels reasonably consistent for the first time in a long while. There's still some core applications that need a rewrite (Disk Management, Format, RegEdit, Device Manager, Event Viewer), but it feels like real progression when compared to 8/8.1 or 10
- Backwards compatibility is quite simply unmatched
There's some areas that have regressed or have been omitted for _some reason_:
- If you're going to push Microsoft 365 family subscriptions, I never want to have to download TeamViewer, AnyDesk, etc. Give me some capable remote assistance tool. It's obvious this is ignored so they don't piss off partners.
- NTP synchronization shouldn't be behind the location access permission. I understand why it is, but then make location access more granular.
- Disk performance could be much better
- NTFS is so antiquated. It's time for another filesystem. I want native overlay support, checksumming, not-ass permissions (though tbf nobody gets this right)
- Windows + D is just a key shift to the right from ctrl C so I hit it all the time. It would be less infuriating if hitting it again actually put all of the windows in their previous state / stacking order.
- I usually sign in with my Microsoft account when I setup my PC, but ffs let me create a local user. If you want to put signing into my Microsoft account in my face, do it at first login not at first setup.
While 10 got a bunch of features back ported, they've started out on 11 and I would argue many of them wouldn't have happened if they didn't learn from the mistakes of 8 and 10. Particularly when it comes to UI uniformity. As for the other complaints, I don't fully disagree, but so much of what you listed can be disabled / customized that it often doesn't affect me past OOBE.
I'm not saying Windows is infallible, but it's actually getting quite insufferable to hear nothing but the Windows hate train day in and day out as if it has no redeeming qualities and the only reason we aren't on Linux is because some game developers want nasty anti cheat/DRM measures. I think the proliferation of this is largely due in part to "Windows sucks" being an actual valid avenue of revenue for creators.
Yeah, I really like Windows 11. I'm not a developer; just an ordinary user. I guess the difference is that I fully embrace the MS ecosystem—i.e., OneDrive, M365 Family account (the storage alone is worth the cost), Power Toys, Edge (sync'd across computers), etc. It works great.
The only problem I’ve had was with a family member who refused to restart the computer. Eventually, something got corrupted. Fixing it was simple—I just reinstalled the current version of Windows. It was so much easier than in the past, when it meant reinstalling everything from scratch or reverting to a saved snapshot.
It's simple, I can buy some IEMs that sound better, cost less than a third of a barely-even-comparable wireless earbud, and roughly conforms to market standards so I can swap out the cable and tips. And I never have to charge them.
I have a pair of Airpod Pros that I use solely for audiobooks and podcasts when I'm doing chores or shopping, but the audio quality is so garbage that's all they're really good for.
The problem with earbuds is that to have good quality, you need to create a seal, like IEMs do. Most professionals who use IEMs have them custom molded to their ears.
If you are lucky and have a good ear shape, then airpods sound good. Still not as good as IEM because IEMs have more space for better drivers without needing a battery or bluetooth hardware.
But if you are a person like me who has very hard time with any earbud staying in, then its gonna sound like garbage because you are never going to get a perfect seal.
The measure of audio is what comes out of the speakers not what is written on the web.
My Airpod Pros are the most convenient personal audio device I have ever used. Sound wise they pale in comparison to my Sony MDR-ZX100 which I bought on sale for $9.99 at Best Buy...unfortunately the new model is about $15 regular price and maybe not as good (but I doubt it).
Sure the Airpod Pros sound better than ordinary Airpods or the wired Airbuds, but that's a really low bar for an audio device.
Yes, objectively Airpods Pro audio quality is not good if you're comparing it to a high-end IEM setup that uses multiple driver types, balanced armatures, electrostatics, etc. Also the tuning on the 3 vs. the 2 is worse.
Airpods Pro have great audio quality considering they are wireless bluetooth earbuds. Remove that qualifier, and if you're sitting at a desk all day and wired becomes an option, you can get far better sound quality/longevity for a fraction of the price.
I had a not-really-similar idea of hooking Windows GUI APIs and exposing them over websockets to create a psuedo-RDP and rendering the UI in the browser. My purpose was to provide a remote interface for old dedicated game servers that can only be controlled via a GUI.
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