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There's a really fun game from 2018 called Yoku's Island Express where the core mechanic is pinball-like. It's a 2d side scroller, looks gorgeous


That was fun, I love the splash screens in JetBrains' products. A lot more work goes into them than I realized.


I agree! I especially like how they showed how these methods can be tweaked, parameterized, or combined. It looks like it was fun to build!


Yes, such an eye-opening post!


I've been working on implementing this too! It's been fun trying to debug problems by figuring out how to reduce it to the "bare minimum" to repro. Ex: does it work if I disable positional encoding? Does it work if I have only one sample per ray on a single image dataset? Etc


The former "Principal Investigator" of the (research) project. Often the professor who is responsible for obtaining the grant and driving progress


What's EE?


Electrical engineering. Getting a working PCB design for a modern CPU, especially in tight space constraints, is quite challenging.

It's probably something we will do in the v2 (the NUC solution has its drawbacks in terms of exposed IO and such), but I'm glad we don't have to do a full design immediately; only the carrier board that routes the NUC compute element to whereever we need it.


That's mentioned in the article

> Enabled by a joint design of the camera’s hardware and computational processing, the system could enable minimally invasive endoscopy with medical robots to diagnose and treat diseases, and improve imaging for other robots with size and weight constraints. Arrays of thousands of such cameras could be used for full-scene sensing, turning surfaces into cameras.

There are existing swallowable capsule endoscopy devices like the PillCam[1], the entirety of which is 11mm x 26mm[2]

[1] https://www.medtronic.com/covidien/en-us/products/capsule-en...

[2] https://www.hopkinsmedicine.org/johns_hopkins_bayview/_docs/...


I typically use Ctrl+Shift+S for this


I likely would as well if I remembered it. I have always had a problem recalling key combinations across all the applications I use which is why I rely on context menus and tool bars heavily. I've called out VSCode on this a few times as well as it is a memorization fest to work efficiently in there without proper toolbars. It's not just this but I have memory issues in general which have only gotten worse as I've aged. Easy discoverability / access in UI design is a big focus for me.


when I discover a new key-combo I write it on a postit at the bottom of my monitor, lives there for a while until it sticks in my brain.


In VSCode, use Ctrl+Shift+P to bring out the command palette and type in your wish. The corresponding shortcut is also displayed.


Yep, but I find it to be a really poor paradigm for efficient work if you don't remember them. Having to search the command palette is much slower than being able to set up a toolbar of often used functions. Don't get me wrong, the command palette is great to have but if you can't memorize all those functions then it's a really poor replacement.

For efficiency Key combo > toolbar > command palette. I just hate to be forced into #3 because #2 doesn't exist. (not to mention that the developers make crazy arguments in the forums about why they refuse to impliment it... but that's all off topic)


If you use Windows, newer versions (v1809 and newer) have win+shift+s as a neat region-select screenshot tool that sends the image to your clipboard.


Location: Salt Lake City, US

Remote: Yes

Willing to relocate: Yes, US

Technologies: C++, Python, Keras, Rust(neophyte), Graphics(Opengl/Webgl), Linux, Git, Unity, Computer Vision, Deep Learning, Django, Flask

Resume: https://karthikkaranth.me/share/resume.pdf

Email: karanth.karthik@gmail.com

Website: https://karthikkaranth.me

===========

Looking for opportunities in scientific computing, geometry processing, graphics, computer vision, and/or machine learning. I have over 3 years of experience working on problems in scientific computing, deep learning, backend engineering, physics simulations, and graphics at startups and research labs.

===========


> playing recursively with our thinking

I think this is key. The idea that we can not only feel thirst, or think about thirst, but also think about thinking about thirst!


Stack depth is finite. If consciousness is cognitive recursion, we only can get so far down before the results are garbage. My working theory is that "max cognitive stack depth" is a measure of consciousness.

The scarier concern is that consciousness is a useful intelligent behavior bootstrapping tool, but once we encode everything it has helped generate into cultural DNA or literal DNA it becomes an evolutionary redundant appendix-like organ that will atrophy in the coming generations (See Blindsight by peter watts)


And for maximum weirdness: consciousness contains itself!


And the body contains the brain. Not sure why this is as weird as people make it out to be. Where else is it supposed to be?


That analogy doesn't work at all, since "the body contains the brain" does not describe a recursive relationship.

By contrast, you see people trying to "explain consciousness" by telling a story that assumes consciousness. When someone makes a statement like "Consciousness emerges from mechanism X in the brain.", every observation that lead to this statement originated in someone's consciousness.

It's less obvious than, but completely analogous to, how it's impossible to decide whether we live in a "base reality" or some sort of simulation - everything you could say about this reality that we perceive is contingent on that very reality.


It's not weird because where you expect it to be is where it is, if it were somewhere else (some distant ansible transmission) you would be used to that and think it weird to imagine it being in the body.


Location: Salt Lake City, US

Remote: Yes

Willing to relocate: Yes, US

Technologies: C++, Python, Keras, Rust(neophyte), Graphics(Opengl/Webgl), Linux, Git, Unity, Computer Vision, Deep Learning, Django, Flask

Resume: https://karthikkaranth.me/share/resume.pdf

Email: karanth.karthik@gmail.com

Website: https://karthikkaranth.me

===========

Looking for opportunities in scientific computing, geometry processing, graphics, computer vision, and/or machine learning. I over 3 years of experience working on problems in scientific computing, deep learning, backend engineering, physics simulations, and graphics at startups and research labs.

===========


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