Awesome news really, I've bought countless games from GOG (more than Steam I think at this point) and it's a company I'll always support. Great business decision.
Of course we want a full list of public functions with all the info. But with just a list of functions it's often still not quite clear how you're supposed to setup and call them, unless you dig through the whole list and try to understand how they interact internally. A few short examples on "How do I init the library/framework so I can start using it", "How do I recover from a failure case", etc. makes the docs infinitely more accessible and useful!
What a game, the main puzzle which tied all the islands you've visited throughout the story is one of the best in terms of game design, hard as nails too!
For me too. I just bought that game on humblestore and tried playing it with my kids. We all were fascinated by the thrilling atmosphere. Well, children lost their interest after an hour, because the puzzles have been too hard. And I agree, you have to have lots of interest and endurance to make it. But it is worth it. I really enjoyed playing it.