Hacker Newsnew | past | comments | ask | show | jobs | submit | gipp's commentslogin

This has very quickly become an uninteresting, and often even unconvincing critique. Especially on this site where it is levelled at essentially every blog post submitted.

Maybe true, maybe not. If it actually says something, which this one does, I just don't care. And I'm hardly an AI cheerleader


It’s one of those “you criticise society and yet you participate in society… curious” critiques. Also, I saw some AI detector flagging Bible passages as 97% AI generated. It doesn’t inspire confidence.


Strange, I would have thought, if you had read even the title of OP, why it'd obviously be relevant to point this out.


> As has been mentioned the goal was a port so they "could" eventually rewrite most of it to be idiomatic rust.

They may have said that, but quite clearly the value they actually get out of it is getting the headline "AI reimplements complex, broadly used software in 2 weeks, but makes it way better because it's rust now" in front of a million people's eyes, only 1% of whom will ever find out it was mostly fluff


> quite clearly the value they actually get out of it is getting the headline

This is entirely disingenuous. Jarred has already made it clear what value they get out of moving off of Zig. Yes they used AI heavily to attempt this goal but I don't see what the big issue is. They haven't even released it yet and Anthropic themselves have said 0 about this.

The "headlines" thus far are really just people completely uninvolved with Bun and with all to gain by perpetrating "AI BAD".

My honest take: the big issue isn't "what if it goes wrong" its the fear that a migration of this size works out of the box and being done almost entirely by AI.


When we're talking lab revenue, we're taking what companies are spending on AI.

The question is not whether companies are investing in AI, it's whether they're getting anything in return. Or, whether execs are just as anxious and confused about the story being sold as everyone else, taking the ludicrous amount of capital being put behind it as evidence that there's a "there" there, and hopping on the train out of pure FOMO and hedging, whether they're actually getting anything out of it at all.


I think this is reasonable

If we start to see spend go down because projects fail and companies run the ROI calculation and determine it's not worth it, then ill stand corrected and happily admit that


For everyone but the individual account holders (who have ~no voice in this market) the opacity of the trusts is a selling point, isn't it?


I'm not sure what's different about my setup (just a Vaultwarden deployment hosted behind Tailscale, connected using the official Chrome extension and Android app), but I've never once encountered the long unlock delays due to sync attempts. It's always unlocked instantly. And the app is frequently unable to connect since I'm not always on the tablet.


Buddy... The whole point of the post is that he wants his students to question whether "succeeding in this market" is really the right choice.


It's really not though.

The point is to decide what success is for yourself. Learn everything you can about the thing you might decide to automate. But think before you automate and how you do so because it could cause more harm then good.


i was writing a bit of a lengthy reply, but yeah this is the whole point really.

making that money, getting that job title, being at that company, working on that project -- are these success?

or is success simply doing the best job possible when writing code?


The irony is that writing the best code possible is now a recipe for unemployment.


The right choice is rather to strive for perfect - and be unemployed?

To me it was actually not clear what his point was.

"Above all, be motivated by love instead of fear."

Sounds great. But not that practical.


Why isn't it practical? In my life, I've encountered many SWEs that have changed careers. I've met them in national parks working as rangers. In real estate, grocery store butchers, and yak ranchers. Yet I've never once encountered a SWE that was once doing something non-technical and decided to switch.

Purely anecdotal, I know. But still, I prefer to think that all those people discovered this practical advice and are far happier for it. I've never met one that regretted their decision.


Oh, I would consider becoming a park ranger as well, but as a european, I also did not had to go deep in dept, to become a SWE.

And a professor should take that into account and give practical advice. In the real world, solving haskell challenes (of which the prof is fan of) is unfortunately not that useful. People have real needs for working software to solve their real pain points. Not to worship code quality.

Some projects need obviously better code quality (airplanes, medical equipment..) - but not all of them. And if you want to have sacred code when coding a crude throw away app .. you won't get enough money for that. And positions for academics are limited.


The set of tasks for which "correctness" is formally verifiable (in a way that doesn't put Goodharts Law in hyperdrive) is vanishingly small.


The problem with these attempts always seems to be that you can see in dimensions 1-3, but never in dimension 4, so any movement or exploration along that axis is always just blind fumbling. The extra dimension is not equivalent to the others

The only answer would seem to be an extra axis of rotation, but (a) doesnt work well with existing input methods, and (b) would be even more of a brain-breaker


Could transparency help?

Ordinarily, a 3D scene rendered in 2D only allows you to see a cone from your eye up to the first surface the ray encounters, thus defining the 2D projection which you see.

But you can make the surfaces transparent so the ray continues, and each additional surface adds a bit to the final pixel. This can look like a mess if you stand still but if you wiggle your movement left and right (or any other direction), your brain suddenly manages to process it into the full 3D structure.

Can something like this be done in 4D?


Something like "wiggle stereoscopy"[1], but for 3d scenes instead of 2d images. Wiggle tesseroscopy?

[1] https://en.wikipedia.org/wiki/Wiggle_stereoscopy


no, you do see along the fourth dimension when you're pointing that way. i think you have a deep confusion here actually, but i can't really help because i don't actually understand your confusion. but, for whatever help it will be:

- all the dimensions are treated the same

- you only actually see two dimensions.

(it goes without saying that it's actually me who's confused.)


I think you could approximate a 4d projection onto a 3d display, much like we approximate a 3d projection onto a 2d display. So perhaps one could enjoy a fun and intuitive game of 4d doom if you have an appropriately fancy volumetric display. Pity they're so rare/expensive.


I've commented elsewhere about an 4D maze (https://urticator.net/maze/ - I am not the author) which mimics this by creating two 3D retinas in red/blue stereoscopic mode - when you cross your eyes just right you see a single volumetric 3D retina.


Exactly. I prefer my 4D games projected into my Vision Pro’s surrounding 3D space. Please.


You may need more than 1 extra axis of rotations, unfortunately. https://youtu.be/tKDMcLW9OnI?t=309


He was sarcastically paraphrasing earlier deflections from the administration


"Supply chain risk" is a specific designation that forbids companies that work with the DOD from working with that company. It would not be applied in your scenario.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: