if you want to make diagrams in a digital format, I'd suggest using something like graphviz rather than drawing
but, if you want to be able to draw as a skill, and be able to use that in both paper/canvas/board and digital media like a tablet
then draw every day, and if it's a diagram, ask someone if what you wanted to convey is understood or not, or if it's a picture (like a portrait or a landscape) draw it several times (can be once a day) until you (and optionally someone else) consider it "good enough" (as in, to improve upon it further, you'd really be gettin on the plateau on the curve of diminishing returns)
I think there was a Show HN where a guy learned to make realistic self-portraits in about a month or so, though maybe the skills needed to do that are not the same as the ones for making diagrams, it might interest you, depending on what you want
if writing software is what you don't like, you could try to go into something where you use software, rather than writing it, like a database administrator, a sysadmin, a systems analyst, or working in IT, or you could focus on a different role in software production, like usability/design/ui/ux, requirements engineering, QA, etc., or if teaching is something you might be interested in, consider teaching cs/programming courses, you could do the same thing there, if code is what you don't like, and teach courses about the things around writing code, as an example, the course I've enjoyed the most in my Computer Engineering program was about a lot of things around the code-writing in software production, there was only one programming assignment in the whole semester
maybe you'd like a managerial role? or if there's something you're interested you could try to get a job in that, in one of the courses in the EE portion of my Engineering program, a professor told us that after finishing all courses, with just about 4 more courses we could pursue Audio/Sound Engineering as a Career, if that interested us, it's basically some of the fundamentals, applied to sound signals, you could consider something like that
if you don't want anything to do with software... then I'm not sure what to recommend, give some more info about yourself?
like if you would think being a Mechanic is something you'd want... I've heard soldering (like heavy machinery soldering) can be very profitable, and fun, and the training for it takes around 6 months? something like that
I read your comment to another answer, and I agree with the others, you have to look out for #1 (this should always mean "look out for yourself"), work on your mental health, work on your stress, and try to find a new career when you feel better
oh, and don't quote me on the soldering training time, it's something I heard in passing
I'm not sure if this is the sort of thing you're asking about, and I didn't do this myself but there is a thing called the "International Baccalaureate", it's a sort of education plan that regardless of where you are, if you follow it you would be prepared for higher education/work basically anywhere in the world (so if you were in Costa Rica, like I am, and got it, when you are 18, you could go to the US, Canada, the UK, or the EU for university, with minimal or no classes to "catch up")
Interesting! From their website it looks like you must become a "school" (about $4000 USD) and that gives you access to the material? I guess theoretically you can be a school of one for teaching a single child.
You can also work with specific institutions that will allow your kid to take the IB tests if you’re in a jurisdiction that doesn’t require you to legally be a school if you’re home-educating (as you’ve said, Utah does not).
making schooling not about actually useful information and skills, and maybe focused based on aptitude early on
this might depend on the country, with some being better, or a lot better than others
for example, in school, my teachers taught me useless trivia about Historical figures (some of which I later learned could be fictitious), I was also "taught" how to use sandpaper on an ornamental piece of wood (instead of learning how to use the tools to cut wood to make something useful, like a chair or a table)
wasting time on those useless things, instead of first aid, handling money (basic financial information, like savings accounts, how interests can work for you, or agains you, loans, etc.), laws (as in, what's legal, and illegal, and why), knowledge that should be universal, like the declaration of human rights
I also think shielding children from "bad language", and the knowledge of sex, and death does them a disservice, but I don't have an alternative that could be at least seen as reasonable
also, religion, at least the way it's "introduced" on chilren (forced on them, really)
I'd say focus on making things clear and simple. Use period (.) more often, use less commas. Also write first, then edit for clarity. But don't re-write from scratch. The Easy Approach to Requirements Syntax attempts to fix some problems with "normal" system requirements (and they used those for automotive and I think aviation systems, so if they made progress, you know it's real), give it a read (focusing on the problems they are trying to solve, and see if that applies to your writing)
several people say to avoid passive voice (I'd agree, but don't believe me, see some examples of this)
if it's only one, then it is the idea that "the word creates objects", or that "creating a word, makes the object", and the power of language
for example, you can take some time to study a language, until it becomes impossible for you to not understand it when you perceive it, it becomes a part of you, of both your cognitive self and your subconscious, and you can encapsulate all of that, saying that "you grok the language"
you can also see this in a lot of places, instead of "the study of the properties of matter in relation to heat and temperature", you can say "thermodynamics", and you instantly convey a lot of meaning
and this has "given me" some moments where "a lot of pieces fall into place", like understanding that a less general version of this, is the Abstraction taught at CS classes, where it is about computational systems, and hiding implementation details, rather than the more general idea of encapsulating the understanding complex ideas, in short sentences (or words)
it's the title of an Essay I had to read in high school, when I read it, rather than the message it was supposed to convey, which is how language gave women a lesser standing in society, I got really interested in the title, in Spanish it's "La palabra crea objetos"
there are also others, like how "you don't really have to do anything, other than deal with the consequences of your decision to do, or not do something", you don't have to eat, but if you don't, you have to deal with the consequences, it gave me a more concrete feeling that that our choices shape our lives
and how everything is connected, in the way that when there was a terrorist attack in NY, thousands of miles away, in another country the price of fish and shrimp dramatically drops, in that the space station's parts were influenced by the Roman Empire, and in that war has driven a lot of the development of science and technology
but, if you want to be able to draw as a skill, and be able to use that in both paper/canvas/board and digital media like a tablet
then draw every day, and if it's a diagram, ask someone if what you wanted to convey is understood or not, or if it's a picture (like a portrait or a landscape) draw it several times (can be once a day) until you (and optionally someone else) consider it "good enough" (as in, to improve upon it further, you'd really be gettin on the plateau on the curve of diminishing returns)
I think there was a Show HN where a guy learned to make realistic self-portraits in about a month or so, though maybe the skills needed to do that are not the same as the ones for making diagrams, it might interest you, depending on what you want