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Lucas seems like the well-spring of ideas here. He goes on long rambles, almost free-associating, and then Kasdan or Spielberg will have a one sentence reply. And then another rant. It's like they're providing minor course corrections while he generates ideas and ideas and ideas...

Anyone familiar with writing rooms or the like, is this asymmetrical pattern common?


I've participated in storyboard brainstorm sessions (more on the design/drawing side) and the kind of asymmetrical energy you're talking about definitely exists. Largely depends on the personalities in the room - if there's one particularly "extrovert" personality that tends to think out loud, the others tend to shift into an editor mindset.


It sounds like Lucas has been thinking about this for a long time and has already worked on it a little with others + done a little research, whereas the idea is newer to the others.


Lucas had been thinking about it for a while. His initial premise was some kind of Archeologist James Bond type action/adventure film that pays homage to the Saturday matinee cliffhanger serials Lucas enjoyed as a youngster.


1ms is significant if you're a heavy user: https://www.youtube.com/watch?v=vOvQCPLkPt4.


From the video, 1ms feels real time, but with 5ms you can still notice the lag. So wouldn't it be more appropriate to say "4ms is significant"?


That would require a real-time OS, I suppose.


“Realtime” doesn’t imply faster. In fact often the opposite. It just means certain timing constraints will be satisfied, often making explicit what the costs (tradeoffs) are.


Yes, the constraint here is 1ms.


You only need a real-time os if you're guaranteeing maximum latency.


Which is exactly what was asked for.


Your list takes a while to populate on page load. I would add some placeholder rows and a loading indicator.


You are right, I'll add that.


It's reassuring to find someone who shares this sentiment. I hope people are starting to see the high cost that convenient services inevitably incur. Now we simply need the tools for individuals and small groups to cheaply create this alt-software.


Beware of gamification. There is a great talk[1] discussing intrinsic versus extrinsic motivation as it applies to video games, with the key insight being that extrinsic rewards decrease intrinsic motivation. The speaker references a lot of research that seems worth digging into too.

[1] https://www.gdcvault.com/play/1012290/Achievements-Considere...


The counterexample here is the declarative style of programming. Most ideally this looks like an executable spec and is documentation itself.


Sure, but then you offload the complexity to the functions used as the declarative building blocks, so you do the documenting in a different place, though you will probably end up documenting complex declarative business logic anyway. (like why is process X that is so similar to process Y require Z different declarative blocks)


Only for simple cases. When it becames complex enough the same problems show.

Example: CSS.



Ok, we've changed to that from https://mybuild.microsoft.com/sessions/6c6ecd46-c39c-49d8-ba.... Thanks!

If anyone knows a way to link to the start of the demo at 28m30s, or thereabouts, we can modify it again. (Edit: maybe https://blog.twitter.com/en_us/topics/product/2018/video-tim... can be used to make that work?)


This sort of works: https://www.pscp.tv/Microsoft/1OyKAYWPRrWKb?t=29m19s

It's not obvious that it works until you hit the play button and it starts at the right time. Seems like the only way to get it to play automatically is to embed it in a tweet like this: https://twitter.com/modeless/status/1263222139840167936


Pretty amazing. Starts at around 28:00


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