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Not about range, but speed. Wifi is surprisingly slow. I noticed downloading a model from the internet (Huggingface) to my Desktop (connected by LAN cable) is faster than copying it from said Desktop to the laptop in the same room via Wifi.


Depends on the WiFi, you can easily get 1Gbps on WiFi 7 as long as your modem + access point have the bandwidth


Yeah. I ran a hand crimped cat-5 Ethernet run to my office and speed tested it, and it turns out my wifi is faster, according to speed.cloudflare.com. Haven't had a chance to debug that yet, but there's a switch and some other wiring in the way.


And both have the 4 antenna 2 way MIMO, which not all chips / laptops support yet. And not even all routers.

It's surprisingly complex actually.


Latency seems higher, much higher sometimes, and variable. I need to complete the LAN cable runs I started long ago :-)


Japan here and there is a word for it "nominication" for nomu (to drink) and communication. Instead of Christmas party we have a year end party (bonenkai). Otherwise reads the same. It's common and many people actually like it. There can be negatives, like the pressure to drink too much. But I never heard of anyone getting fired in all my social circle.


Outside of Japan, the idea of bureikō is not necessarily similarly part of the culture.

https://en.wikipedia.org/wiki/Nomikai#Nomikai_etiquette


Similar strength and location as the 2016 one: https://en.wikipedia.org/wiki/2016_Kumamoto_earthquakes


I was camping/bike packing in Kyushu when this happened! I think I was in Miyazaki on the 14th when we felt the first shock. It was the first earthquake I’d experienced. The multi-story hotel we stayed at felt like it was gyrating in a circular fashion.

Then my pal and I were camping by the Utagenka Bridge, east of Kumamoto for the main shock!


It's even worse: Customer says I want X!

One or more of the following can be true:

  - Customer really wants X
  - Customer doesnt actually need X at all
  - Customer wants Y not X but couldnt express himself
  - Customer B and C do NOT want X at all
  - Customer is just messing with you for no reason


Also quite common for me is like someone says X is good (usually a PM) but common sense says it's crap, and when you actually ask the user they also say it's crap. If only LLMs could email a bunch of people for second opinions.


Or fire the PM?


PM = politics maestro

They will out-corporate you. Better to be friends with them, or failing that, move from under them


Or fuck them, fuck the managers, fuck the c-suites (intentionally decapitalized), go for a flat organizational structure like Valve where you have no one to report to (well maybe Gabe Newell or the team leader for that project occasionally), but the culture is that everyone can manage themselves organically rather than having hierarchies and forced, useless reportings


Valve ships almost nothing, and the engineering quality is mediocre. Their game design is good, but subsidized by a unique early mover monopoly market owner position.

There is almost nothing that can be generalized, and people who hold up their organization as an example to strive for are utterly clueless


> early mover monopoly

Well, while I do agree it is an early mover (I believe Steam is not the first to do online game platform, but it should indeed be the first one to use a CDN for the solution), I'm sorry that you have Ubisoft Connect, EA Origin, Epic Games Store, itch.io, GOG, Humble Bundle.

So you do have a choice. That renders the statement of it being a monopoly impossible. It's simply because every other platforms sucks.

In other words, it's like Nvidia. You choose Nvidia because AMD and Intel sucks, not because you don't have a choice.

> engineering quality is mediocre

You should see how CS2's smoke system works: https://www.youtube.com/watch?v=ryB8hT5TMSg

tl;dw: it is a voxel ray marching plus flood fill with Mie scattering. I'd like to point this out that is not only a really good game design, but it also requires ingenious engineering quality. I tried to improve upon it by adding octrees (or in other word, making it sparse voxel octree) but it doesn't seems to add much.

Oh and plus their new bomb shock wave system. I tried to reverse engineer it with vector field, but I couldn't come up with the ODE equations to recreate it. I believe it has to be some kind of field, because in a high energy explosion, it scatter through air into fluid-like structure and hence we can use some aerodynamics for simluation


Steam predates all those platforms by years. The only platforms that I can think of predating it are long dead and didn’t have the same concept of ownership (gamespy, gamestorm, AOL, heat.net, etc). Indeed, part of why those platforms struggle or failed is exactly steams early mover advantage.

Eight years before Origin. Six years for Ubisoft’s. Fifteen for Epic Games Store. Ten years for itch.io. Five years for GOG. Seven years for humble bundle (though their early offerings were literally steam keys).


Hierarchies are burned deep into our DNA little boy, u ever read Utopia?


I’ve outlived many PMs and helped get at least one fired. If they were omnipotent they’d be better at product design.


ask Ed Zitron how well that statistically pans out



Why deliver one solution? You're thinking small. If LLMs were fast enough, they could build A,B,C,...,Z in parallel. So that's what will end up happening. The operator will just have to make sure there's no combinatorial explosion of the possible requirements.


Right. Because If I want feature A and it is available in configuration among features A through Z I will always perfectly pick the right letter of the alphabet and I will not at all be irritated by having 26 options that I have no idea about what is the difference between them.


But I think there's anyway a point there. I watched a talk once and it was humorously said that the amount of time spent discussing whether solution A is better than B is more than implementing both A and B and seeing in practice. It's funny because it's true.


I am trying this. I noticed I only browse a subset of sites a lot. Also HN works wonders for finding links. But how do you get around all those bot measures/cloudflare nowadays? It seems only google IPs get a special pass.


Yep, discovering that you only need a subset of sites is the key. In my case, I still had my entire Firefox browsing history in its SQLite cache, so I tried to index every page I'd ever visited, and had a list of the domains I actually visit. It's the same insight Brave Search had - they used to be a metasearch engine, but they built their own index until they could serve 99% of queries directly, even though their index was vastly smaller than Google or Bing.

I struggle with indexing too. I don't do any crawling, just indexing from sitemap.xml files or URLs I add to the queue manually. Also I'm indexing from my own residential PC, not a hosted VPS. Something that helped me was Cloudflare's new crawler API. For all the sites where Cloudflare blocks you, just use their API instead:

https://developers.cloudflare.com/browser-run/quick-actions/...

https://developers.cloudflare.com/browser-run/quick-actions/...

Also for a quick index bootstrap, the Curlie database can be useful. It's the old DMOZ directory, the open Yahoo competitor, with 1.4 Million websites. A lot of the links are now very outdated, but it can be useful, and it's less than 500MB when converted to an SQLite database.


One big pain point is not seeing the thinking trace. I noticed using pi with a self hosted model that I could spot, stop and correct my prompt much faster. With claude etc I have to first wait for it to think 3 minutes and then notice it got completely off the path I wanted.

I still use a plan, because my local model is not as smart as opus, but I can iterate much faster.


I’ve seen people have success figuring out model reasoning by adding a required `reasoning` parameter to tool calls. Might be worth experimenting with this for the `write` tool call in a coding agent harness.


Also "divide and conquer" is still applicable. Tired of waiting 10 minutes for the model to come up with a plan that ends up being wrong? Divide the problem into pieces and attack the pieces individually, worst case scenario the model spends 2 minutes and got some detail wrong, but way easier to correct the tiny stuff.

Once you've done with the pieces, do one "integrate them together" part, then you have a fully formed plan with less chance of wrong stuff in it. Yes, this requires a bit more interactivity than "prompt model then come back after making and drinking a coffee", but personally I prefer that.


this so true. its really hard to make sure a model isnt going off the rails if i dont see full cot. the fact that oai and anthropic models hide it now has made them less reliable. which is a shame


The great news is you can use DS-V-Pro, MiMo-V2.5-Pro, GLM-5.2, or K3 and see everything.

I tend to use 5.6-Sol now more for one shot type of tasks where all I want is the answer and I’m not going to read the reasoning.


5.6 sol is pretty good, its definitely very very well tuned, i'm not quite sure which of the others i should use near term, but theyre doing great work


Just for reference our fully electric household (including cooking, water and aircon). Highest usage this month on a very hot day was 25kWh. (Disclaimer: I am not in Australia. Already cover most of it with roof solar. No battery yet)


This would be awesome for OpenMW, too. Morrowind is kind of dated. But I like the original style. So a curated easy install of improvement mods as a service would be great.


I work similar, but still have architecture mds for a few selected cross cutting features. As useful for human readers as for AI.

Normally I do it exactly as you say, point at a few files, but if I know these features are involved I point at the corresponding mds instead. Its a shortcut for me to type less.


Picking max(len(answer)) is the right choice almost every time at the higher level..


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