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Wouldn't that be easy to bypass by just adding one or two proxy accounts? Say person A invites me (a bad actor). I could invite a second throwaway account, with which I invite a third throwaway account. I do bad things on my third account. Could you reasonably punish person A for this? You'd first have to prove that the throwaway accounts all belong to me.


No one has to proof anything. If A invites B and B invites C who acts openly bad, you can remove all parties at once and maybe revoke on appeal. All up to the community. Otherwise it would be indeed simple to defeat. But before banning A, one can also just give a Warning. No restrictions here in principle, but I am also open for concrete implementations that work well.


The point is that either there has to be a limit for how much you get punished for the acts of your grandchildren, which leaves room for motivated abusers to work around your system, or people can expect to be banned for basically no fault of their own if they ever invite anyone, in which case your system is DOA.


The point is, it is a balance each community has to find on their own. In reality this means adjusting depending on incidents. But if A invites B who openly does bad things, it very much is the fault of A to drag this person into the community.


Create some sort of score that goes up when a "child" misbehaves. The further the child the lower the increase but at some point you get banned anyway


Oooh that's nice! I made a nonogram game as well but never made a tutorial because of how much extra work it would be. Good job on doing the work.

My twist on the game is that it's multiplayer. I posted it on the nonogram subreddit a few years ago and to my surprise I still have a few daily players. I'd recommend posting it there as well, they're nice folks.

Here's mine. Multiplayer, free, browser-only, no ads/tracking. https://berendswennenhuis.nl/nonogram/


I had never heard of collies before, this was fascinating! I'm very impressed with the finished product. The 'Baltic slime' graphic in particular was great.


Nonograms are great! I created a multiplayer co-op nonogram browser game that works with websockets, it was a lot of fun to create. https://berendswennenhuis.nl/nonogram/


That

Was

Awesome

Thank you for making this. It's so much more fun to play when someone else notices tricks you don't see


I like this. And as a Dutch guy, I like your user name.


The top puzzles are penises.


Users can make new puzzles by drawing pixel art, so I guess it was unavoidable.


Beautiful work, thanks for sharing. I'd love to try it myself. Could you elaborate a bit on how you convert your P5 code to .gcode?


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