They lost the massive US subsidy making EV’s appealing and are getting outcomes in China. Model E and Cybertruck have anemic and shrinking sales numbers etc.
Tall driver in a SUV looking down on an open topped convertible isn’t a false positive. But sure, cops occasionally pull people over in HOV lanes for false positives and then let them go.
However, when you’re looking at 100’s of cars doing the same thing false positives only account for a small percentage of that.
i think i must have had a previous generation FasTrak because my rf transponder didn't have an occupancy setting on it. perhaps i had set it up on the web portal. this was over 10 years ago, from east bay to/from cupertino.
Does that setting actually matter? When I lived in the area that had these, I always forgot to set it when the number of passengers in my car changed. I never saw any difference. The charge is the same.
Gold is used by industry at current prices due to its physical properties, so its current price and value are fairly close.
This still allows for significant price swings because there vast quantities of gold sitting around in vaults, but unlike say bitcoin it does have high intrinsic value. IE: If gold sustained a 90% drop in price across decades at lot more would be used by industry creating a price floor.
How can you conclude that the current price and value is fairly close? Seems to me that all you are showing (rightly so) is that there are some use of gold which has higher value than today's price.
I agree that industry use creates a price floor, but that might be much lower than what the price is today. I.e if suddenly everyone lost faith in gold as a carrier of value, so everyone who keeps gold just as a passive keeper of value started selling it off, then we would get a new market clearing price which represents golds 'real value'. I have no clue what this would be, but it is certainly not obvious to me that it's close to today's price.
I’m talking orders of magnitude here. Supply and demand curves generally have a slope. As in the demand for goods by industry increases as the price decreases. A significantly larger portion of minded gold is used for jewelry than industry or investment, but a price drop would also reduce the amount mined.
Combine those and yes gold could get significantly cheaper especially with the vast quantities on hand, but it would still be a very expensive metal vs steel, aluminum, etc.
Gold's resistance to oxidation is pretty unique and valuable. Every metal with similar properties is also expensive — palladium is the most common and its price hovers around several hundred dollars per ounce despite being much less popular for jewelry or currency.
You see far more horrific cases in the current US system where minors are cared for by members of the general public at their homes. This self selects for both ends of the spectrum people who want to do good and very bad actors.
That’s the core issue so often ignored, we need systems to deal with people at their best and their worst.
Not all gameplay mechanics need to last for an entire game. Stamina as an obstacle that you overcome plays into the power fantasy aspect of the game very well. Arguably it goes a long way to offset the feeling you’re slowly falling behind the power curve which is how they get people to grind without complaining about poor balance.
It never posed a meaningful challenge in gameplay, though - just an annoyance. If you run too much, you have to stand still for a bit for your stamina to build back up, or chug a stamina potion if you have one. There's a reason it didn't make a return appearance in subsequent games.
Arguably the true successor of Diablo 2 is Path of Exile 2, but PoE 2 doesn't have a stamina mechanic for running as well. It's just an anti-fun mechanic nobody asked for
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