OZAGames offers a wide selection of free online HTML5 games, including racing, puzzle, action, and casual genres. Enjoy instant play directly in your browser with no downloads required. The platform also provides hot trending games with comprehensive walkthroughs and tips.
Built this after seeing everyone struggle with complicated apps just to get that viral pink-green filter effect. Drop your photo, get the duotone result instantly. Everything happens in your browser so I never see your photos. No sign-ups, no BS. Just wanted to make something simple that actually works.
I built BAGen, a completely free tool for creating before-after photo comparisons.
The idea came from my own need to create these comparisons regularly and wanting something simple and straightforward.
BAGen keeps it simple: upload two photos, get a clean comparison in seconds. The slider feature lets you smoothly transition between before and after shots. You can export as images, GIFs, or videos. No sign-up, no watermarks, no hidden fees.
Would love your feedback! What would you use this for? Any features you think are missing?
Try it out and let me know what you think!
Hi HN! I built Best Party Games after getting tired of downloading different apps or setting up complicated games for parties.
It's a simple collection of classic party games (Kings Cup, Mafia, Never Have I Ever, etc.) that work instantly in any browser - no downloads, no accounts needed.
Tech stack is pretty straightforward - just HTML/CSS/JS to keep it fast and accessible on any device.
Would love feedback from the community, especially on game suggestions or technical improvements!
Nice. We'll try this during our next team-building. I've got two suggestions for games:
Gartic Phone (garticphone.com) is a telephone-like game, suited for online play. Each player comes up with a phrase (e.g. "cat on a hot tin roof"). The phrase goes to the next player who is tasked with drawing that. Then that drawing is sent to the next player who has to describe the drawing. Then the description is sent to the next player who draws it. Repeat until you get back to the first player or to a certain number of rounds. At the end replay all of the transitions to great amusement.
The second that I think would work well is Liar's Dice. Each player is given 5 dice. Roll the dice and each player can only see their own dice. Players then take turns bidding on how many dice are on the table (collectively across all players). Bids must either increase in count, or keep the count and increase in number. e.g. if I bid five 4's, the next player could bid six 2's, or five 6's, but not five 2's. Any player may challenge the last bid at any time. Once challenged, all dice are shown, and whoever is wrong (the challenger or the bidder) loses a die. Losing becomes a vicious cycle; the more you lose the less information you have, making it more likely for you to lose. As an option (but one that I think makes the game better), any die rolled as a 1 is wild and counts as all other dice.
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