| 1. | | Light on Glass: Why do you start making a game engine? (analogdreamdev.substack.com) |
| 53 points by atan2 4 days ago | past | 25 comments |
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| 2. | | Tricks That Made Amiga Games Look 3D (generationamiga.com) |
| 3 points by atan2 7 days ago | past | discuss |
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| 3. | | Coding Tricks Used in the C64 Game Seawolves (2025) (kodiak64.co.uk) |
| 142 points by atan2 36 days ago | past | 22 comments |
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| 4. | | Atom: Hydrogen Quantum Orbital Visualizer (kavang.com) |
| 3 points by atan2 39 days ago | past | 3 comments |
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| 5. | | A Simple C Trick for Readable Vector Math (lotusspring.substack.com) |
| 1 point by atan2 63 days ago | past |
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| 6. | | Programmer's Calculators (innovintageblog.wordpress.com) |
| 8 points by atan2 80 days ago | past | 1 comment |
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| 7. | | When would you ever want bubblesort? (2023) (buttondown.com/hillelwayne) |
| 108 points by atan2 3 months ago | past | 86 comments |
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| 8. | | Amiga Mouse Cursor: The impossible hot spot (heckmeck.de) |
| 2 points by atan2 3 months ago | past |
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| 9. | | Why You Must Learn Before You Prompt (imapenguin.com) |
| 3 points by atan2 4 months ago | past |
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| 10. | | Dorothy Vaughan: Adapt or Become Obsolete (imapenguin.com) |
| 2 points by atan2 4 months ago | past |
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| 11. | | Computers I never had: the Acorn A3020 (celso.io) |
| 10 points by atan2 4 months ago | past | 1 comment |
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| 12. | | The Development of Radical Pie (terathon.com) |
| 2 points by atan2 4 months ago | past |
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| 13. | | Why we need SIMD (parallelprogrammer.substack.com) |
| 181 points by atan2 5 months ago | past | 58 comments |
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| 14. | | Microsoft's 6502 BASIC is now Open Source (opensource.microsoft.com) |
| 11 points by atan2 6 months ago | past | 1 comment |
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| 15. | | Whitechapel Computer Works (wikipedia.org) |
| 5 points by atan2 6 months ago | past |
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| 16. | | 8×19 Text Mode Font Origins (os2museum.com) |
| 2 points by atan2 7 months ago | past |
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| 17. | | Verlet Integration and Cloth Physics Simulation (2022) (pikuma.com) |
| 42 points by atan2 9 months ago | past | 12 comments |
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| 18. | | When Was Full Throttle Released? (doublefine.com) |
| 1 point by atan2 10 months ago | past |
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| 19. | | A brief history of fonts in Mac OS (eclecticlight.co) |
| 4 points by atan2 10 months ago | past |
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| 20. | | The first 3Dfx card: Orchid Righteous 3D (dfarq.homeip.net) |
| 2 points by atan2 on March 21, 2025 | past |
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| 21. | | Aztec C Museum Website (aztecmuseum.ca) |
| 2 points by atan2 on March 1, 2025 | past |
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| 22. | | Surface-Stable Fractal Dither on Playdate (aras-p.info) |
| 146 points by atan2 on Feb 18, 2025 | past | 25 comments |
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| 23. | | 2D Cloth Simulation with Odin and Raylib (marianpekar.com) |
| 2 points by atan2 on Jan 30, 2025 | past |
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| 24. | | Why Intel stopped making motherboards (dfarq.homeip.net) |
| 15 points by atan2 on Jan 25, 2025 | past | 1 comment |
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| 25. | | Grand Prix 2: Modernized and Natively Running on Windows (grandprix2.racing) |
| 1 point by atan2 on Jan 12, 2025 | past |
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| 26. | | Playstation Graphics and Visual Artefacts (pikuma.com) |
| 1 point by atan2 on Dec 3, 2024 | past |
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| 27. | | Verlet Integration and Cloth Physics (pikuma.com) |
| 1 point by atan2 on Nov 22, 2024 | past |
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| 28. | | How Playstation Graphics and Visual Artefacts Work (pikuma.com) |
| 2 points by atan2 on Nov 16, 2024 | past |
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| 29. | | The Impact of Jungle Music in 90s Video Game Development (pikuma.com) |
| 700 points by atan2 on Nov 13, 2024 | past | 320 comments |
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| 30. | | Implementing a Tiny CPU Rasterizer (lisyarus.github.io) |
| 117 points by atan2 on Nov 1, 2024 | past | 47 comments |
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| More |